Wowza

Browser-aware player code, revisited

2

I posted a while back about selecting video players based on browsers… It was an ugly javascript hack, and since then LongTail has updated their excellent JWPlayer to support multiple methods. In order to create an embed that worked best for supporting both HTML5 and Flash players, I had to dig through the documentation a little bit, and combine a couple of different sections.

Here’s how to embed JWPlayer 5.7 to try flash first, with multiple bitrates, and then attempt HTML5 if Flash is not supported. This particular scenario is for iOS support.

<script type="text/javascript" src="jwplayer.js"></script>

<div id="container">Loading the player ...</div>

<script type="text/javascript">
        jwplayer("container").setup({
                height: 360,
                width: 480,
                image: "http://server.com/images/thumbnail.jpg",
                skin: "bekle.zip",
                modes: [
                        {
                        type: "flash",
                        src: "player.swf",
                        config: {
                                levels: [
                                        { bitrate: 250, file: "playlist-low", width: 320 },
                                        { bitrate: 500, file: "playlist-high", width: 480 }
                                        ],
                                streamer: "rtmp://streamer.com:1935/live",
                                provider: "rtmp"
                                }
                        },
                        {
                        type: "html5",
                        config: {
                                file: "http://streamer.com/live/ipad.smil/playlist.m3u8"
                                }
                        } ]
                }
        );
</script>

This still doesn’t support RTSP and other HTML5  fallbacks due to limitations in JWPlayer, so if you’re on a BlackBerry, you’ll still need to switch the player. The order that the “type” statements appear in the javascript determines the order in which they’ll be tried. Generally, you’ll want to try Flash first, otherwise browsers that support HTML5 but not Apple’s HTTP Live Streaming (which is pretty much all of them), will default to the HTML5 player, but be unable to get the stream. You can, however, provide multiple video sources with different codecs (for on-demand content) to support the different flavors of browsers, though.

Wowza Stream Class Playlist Generator

5

I’ve received a few comments and e-mails to my post about the Wowza Stream Class asking if I had any kind of playlist generator. I have something in Excel that I use for our weekly live stream and scheduled rebroadcasts. It may require heavy modification to suit your purposes, but it’s helpful to really see how a playlist can come together.

The sheet makes heavy use of some utterly absurd CONCATENATE functions.

Download : WowzaPlaylistGenerator.xlsx

 

Playlist Generator Configuration

Playlist Generator Output

 

 

Inside Wowza Startup Packages

1

Startup packages are one of the more useful features of Wowza Media Server for EC2 – they allow you to custom-configure a system for rapid scaling and provisioning. Wowza provides several starter packages to build on.

A startup package is a file (up to 16384 bytes in size) that’s passed to the instance through the –user-data-file parameter on the API tools (if you’re uploading it via the AWS Web Console, you’ll need to encode it to Base64 and paste it into the text box) . There are a few ways that the data can get into the instance, which Amazon documents over here. For a generic EC2 instance, this can be anything, from text to binary data, depending on what the processing on the target instance is set up to do. In the case of Wowza, it’s a zip file with a specific structure. Much of this is digested from the Wowza for EC2 guide.

File Contents

A startup package for EC2 contains the following:

  • startup.xml (startup manifest)
  • tuning folder
  • wowza folder
  • Any other folders referenced in the startup manifest

A startup package is limited to a maximum of 16KB.

Startup activities are logged to /usr/local/WowzaMediaServer/logs/wowzamediaserver_access.log. This is a good place to look if it’s not behaving as expected. The package is unpacked to /opt/working.

Startup Manifest

This file controls the startup processing for instantiating a Wowza server on Amazon EC2. It allows three commands: Install, Download, and RunScript.

Download

The <Download> command will download content from a web server and save it to the local Amazon instance. The <Download> command includes the following elements: URL, Data, Header, Destination, and Action:

<Download>
<URL>[URL]</URL>
<Data>[data]</Data>
<Header><Name>[key-name]</Name><Value>[value]</Value></Header>
<Header><Name>[key-name]</Name><Value>[value]</Value></Header>
<Destination>[relative-or-absolute-file-path]</Destination>
<Action>[UNZIP, INSTALL]</Action>
</Download>

The only two required elements are <URL> and <Destination>. To download a file from the url http://www.mycompany.com/myfile.zip, save it to the local machine at the location /opt/myfile.zip and unzip the file after download, the command is:

<Download>
<URL>http://www.mycompany.com/myfile.zip</URL>
<Destination>/opt/myfile.zip</Destination>
<Action>UNZIP</ Action >
</Download>

When completed, the contents of the zip archive are located in /opt.

One use of the <Download> command is to work around the 16kB startup package size limitation. For example, if you need to add several .jar files into the Wowza Server “lib” folder and these files push your startup package size over the 16kB limit, you might package these files into a separate zip archive. You can then host this zip archive on a web server and use the <Download> command to install the files into the Wowza Server “lib” folder.

It’s important to remember that the zipfile path structure is critical. If it uses no paths, you’ll need your destination to be where it ultimately lives, either in the staging area, or the absolute path to the Wowza install. When creating the zipfile with relative paths, create the path tree as if you were in the Wowza installation root.

URL

The <URL> is the URL of the file to be downloaded. The download can be performed over SSL by starting the url with https:// rather than http://. The url can also contain query parameters. The file will be downloaded using the GET method unless <Data> is specified.

Data

The Data is text data that will be included as part of the body of the HTTP request. You can use post data to send user name and password information to your web server so you can protect your content.

Header: <Name> and <Value>

The <Header> elements are name value pairs added to the header part of the HTTP request. An example would be:

<Header>
<Name>Content-type</Name>
<Value>text/plain</Value>
</Header>

Destination

The <Destination>element is the path to which the file will be saved (including the filename). This path can be relative or absolute. The base directory when calculating a relative file path, is the root directory of the startup package (the folder that contains the startup.xml file).

Action

The <Action> element is the action performed after the file is downloaded. The action can either be UNZIP or INSTALL. If the action is UNZIP the downloaded file will be unzipped using the unzip command. If the action is INSTALL the downloaded file will be unzipped and the contents of the folder will be installed (copied) into the Wowza Server installation folder.

Install

The <Install> command will copy the contents of a folder into the Wowza Server installation folder. The <Install> command can either contain a single <Package> element or single <Folder> element.

<Install>
<Package>[path-to-package]</Package>
</Install>
<Install>
<Folder>[foldername]</Folder>
</Install>

The Package path can reference an external URL, like http://wowzamediasystems.s3.amazonaws.com

The Folder path can reference either a relative path (relative to the root of the startup package where Startup.xml is located) or an absolute path on the local file system.

RunScript

The <RunScript> command will execute a script on a running Amazon instance.

<RunScript>
<Script>[relative-or-absolute-file-path]</Script>
<Param>[parameter]</Param>
<Param>[parameter]</Param>
</RunScript>

Script

The <Script> element is the path to the script file to be executed. This path can be relative or absolute. The base directory when calculating a relative file path, is the root directory of the startup package (the folder that contains the startup.xml file). This can refer to a script, or be a single-line command.

Any files referenced in the script need absolute paths or a path relative to the startup package root.

Param

The <Param> elements are parameters that will be passed to the running script. For example the following <RunScript> command:

<RunScript>
<Script>scripts/copyfile.sh</Script>
<Param>filea.txt</Param>
<Param>fileb.txt</Param>
</RunScript>

Would be the equivalent of executing the command:

./scripts/copyfile.sh filea.txt fileb.txt

Environment Variables

The following environment variables are available to scripts launched by the startup processor:

AWSEC2_METADATA_INSTANCE_ID - Amazon instance id
AWSEC2_METADATA_SECURITY_GROUPS - Security group
AWSEC2_METADATA_LOCAL_IPV4 - Local IP address
AWSEC2_METADATA_AMI_LAUNCH_INDEX - Launch index
AWSEC2_METADATA_PUBLIC_HOSTNAME - Public host name
AWSEC2_METADATA_PRODUCT_CODES - DevPay product code
AWSEC2_METADATA_INSTANCE_TYPE - instance type (m1-small, m1-large, m1-xlarge)
AWSEC2_METADATA_HOSTNAME - Public host name
AWSEC2_METADATA_LOCAL_HOSTNAME - Local host name
AWSEC2_METADATA_PUBLIC_IPV4 - Public IP address
AWSEC2_METADATA_AMI_MANIFEST_PATH - S3 manifest path
AWSEC2_METADATA_RESERVATION_ID - Instance reservation ID
AWSEC2_METADATA_AMI_ID - AMI ID

Wowza Folder

The Wowza folder in the startup package is meant to mirror the Wowza installation folder on the server. When the Install command in the startup manifest is invoked with this folder, the file structure of this folder will be copied to the installation folder.

Applications Tree

Contains folders for each Wowza application configured. There are not typically any files in this tree, just folders.

Conf Tree

Contains the configuration files for the server (at the root of the tree) and for each application (in folders matching the applications tree

Content Tree

Contains any content referenced by the applications. This is where SMIL files, stream schedules, and such go. Any audio/video content that goes here won’t fit in the startup package and will need to be downloaded separately.

Lib Tree

Contains any additional modules for the server.

Tuning Folder

This folder contains tuning scripts that tune the Wowza server.  It copies the requisite environment variables and tuning commands to a script executed as part of the Wowza startup, which happens after the startup processor is run.

Scripting

The following useful linux tools are available on the standard EC2 build (based on Fedora):

  • MySQL client commands
  • zip/unzip, bzip/bunzip, gzip/gunzip
  • s3fs
  • Compiler and build tools
  • WGet
  • RSync
  • SSH commands
  • dos2unix/unix2dos
  • curl
  • perl 5.8.8 (with MySQL support)
  • GPG
  • Shells: bash, sh
  • RRDTool
  • PHP5
  • EC2 API tools

Services

The following services are available on the EC2 build of Wowza, in startup order:

  • SNMP
  • SSH
  • FTP (Anonymous access to /var/ftp/)
  • MySQL (default password = “password”)
  • Wowza
  • Apache 2 – port 8080, content in /var/www/html
    • Cacti
  • Java Console

Startup package scripts and data are invoked by the Wowza startup script. If you modify any applications started prior to that, you’ll need to restart them.

Example

Here’s what my startup.xml looks like:

<Startup>
 <Commands>

 <!--
  Comments
  -->

 <Download>
  <URL>http://webserver/wowza/wms-plugin-collection.zip</URL>
  <Destination>wowza/lib/wms-plugin-collection.zip</Destination>
  <Action>UNZIP</Action>
 </Download>

 <RunScript>
  <Script>scripts/mount-s3.sh</Script>
 </RunScript>

 <Install>
  <Folder>wowza</Folder>
 </Install>

 <RunScript>
  <Script>tuning/tune.sh</Script>
 </RunScript>

 <RunScript>
 <Script>scripts/enable_cacti.sh</Script>
 </RunScript>
 </Commands>
</Startup>

How this works:

  • Download the wms-plugin-collection.zip file and dump it in the staging area for wowza (/opt/working/wowza/lib)
  • Unzip it (this leaves the zip file behind, but that doesn’t matter)
  • Run the a script that mounts some s3 buckets and copies them into the content folder:
#!/bin/sh
mkdir -p /usr/local/WowzaMediaServer/content/s3
mkdir -p /usr/local/WowzaMediaServer/content/archives

s3fs bucket1 -o accessKeyId=XXX -o secretAccessKey=YYY /usr/local/WowzaMediaServer/content/s3

s3fs bucket2 -o accessKeyId=XXX -o secretAccessKey=YYY /usr/local/WowzaMediaServer/content/archives/

cp /usr/local/WowzaMediaServer/content/s3/* /usr/local/WowzaMediaServer/content
  • Install the Wowza configs from the staging area
  • Run the tuning scripts
  • Run a script that automatically enables Cacti (since polling the local host is disabled by default):
#!/bin/sh
mysql -u root -ppassword < scripts/enable_cacti.sql

enable_cacti.sql contains the following statement:

update cacti.host set disabled='' where id='2';

(note that if you’re using an Elastic IP, you’ll need to restart the Wowza Service for Cacti to behave)

In my Wowza directories, I have:

  • applicationsdirectory
    • live directory (think of this as a mount point – it’s an empty directory, but has to exist)
  • confdirectory
    • Server.xml (general server parameters)
    • VHost.xml (host bindings, HTTP providers, etc.)
    • livedirectory (this is the application configuration for the live application)
      • Application.xml (defining the live application)
  • content directory
    • ipad.smil ( multi-bitrate stream selection for iOS devices)
    • mobile.smil (defining where the Roku stream goes – this abstracts a potentially changing stream name, as well as giving me a way to track Roku traffic using this perl stats collection script)
    • streamschedule.smil (defines the schedule for the Stream Class module)
    • Additional material is pulled from S3 in the aforementioned script
  • lib directory (empty mount point)

To start my Wowza instances, I create the startup package file and tree structure, and then call this startup script that packs up the zip file and fires off the instance.

More Updated Code

0

Updated the Wowza Launch Script. Changed it to be more friendly to a non-root user directory, as well as adding logic that makes the startup package on the fly, so that if you want to edit the contents, the next launch will send the current incarnation.

Stay tuned for a post soon on the anatomy of a Wowza startup package for EC2.

Updated Code

0

Updated the code for the Wowza statistics collector. Command-line options, parsing stream names, a little cleanup.

Also updated the RRD pages to reflect the new file I created.

Using the Wowza Stream Class

12

I mentioned in the previous post about using ffmpeg in a cron job to create Simulated Live events via Wowza. In this post, I’ll explain how to do it using the Wowza Stream Class module, which allows you to set a broadcast schedule to play a mix of recorded and live content.

Wowza has a pretty good document on how to add this module in to your server and do a test playlist.If you’re setting this up on Amazon EC2, you’ll need to update your startup package by putting the module in the wowza/lib directory and the playlist in the wowza/content directory

Unfortunately, the tutorial doesn’t really cover playlist creation beyond the example. This is especially tricky, given that the scheduling parameters don’t seem to conform to any known SMIL standard. Yes, it’s XML, so theoretically, it doesn’t matter, but there are extensions in SMIL 3.0 that are meant to deal with server-side playlists for automating programming.

Unless you specified a different application name in the Properties section of Server.xml, the automated playlist will publish to the live application.

The basic structure of the SMIL file body consists of <stream> and <playlist> statements.

Stream Element

The <stream> element defines one or more virtual stream names that the playlists will feed into:

<stream name="playlist-high"></stream>
<stream name="playlist-low"></stream>

In this example, I have a high and low bandwidth stream. In your player, you reference the stream name, rather than the streamshedule.smil file, like this:

Flash RTMP:

streamer: rtmp://wowza.server.address(:port)/live
file: playlist-high

Flash HTTP:

http://wowza.server.address/live/playlist-high/manifest.f4m

HLS:

http://wowza.server.address/live/playlist-high/playlist.m3u8

Silverlight

http://wowza.server.address/live/playlist-high/Manifest

Playlist element

The <playlist> element defines specific video sequences that go into the virtual stream. There are four key parameters to the playlist element:

  • name : This is a unique name for that particular sequence.
  • playOnStream : This tells the Stream Class module which of the previously defined streams this playlist is associated with.
  • repeat : Valid values are true/false. This defines whether this playlist loops when it gets to the end.
  • scheduled : When this playlist is scheduled, in the format “YYYY-MM-DD HH:MM:SS” (24-hour time)

Within the playlist element are one or more <video> statements that use the following parameters:

  • src: the video to be played. Can either be:
    • a stream within the same live application (use the stream name only)
    • an MP4 video file in the Wowza content directory (use mp4:filename.mp4)
    • A stream elsewhere (requires some additional modules)
  • start : The number of seconds into the video to start playing. If this is a live source, use the value -2.
  • length : The number of seconds to play the video. The value -1 indicates to play until it ends.

Using start/length is a useful way to introduce commercial breaks or intermissions into a stream. This example would show BigBuckBunny.mp4 from the start, for 60 seconds, then cut to a commercial for the duration of the advertisement-1.mp4 file. After the commercial, it would resume and play for 2 more minutes, play a 30-second commercial from advertisement-2.mp4 and then plays the rest of the BigBuckBunny.mp4 file. If the playlist set to repeat, this will loop.

<video src="mp4:BigBuckBunny.m4v" start="0" length="60"/>
<video src="mp4:advertisement-1.mp4 start="0" length="-1"/>
<video src="mp4:BigBuckBunny.m4v" start="60" length="120"/>
<video src="mp4:advertisement-2.mp4 start="0" length="30"/>
<video src="mp4:BigBuckBunny.m4v" start="180" length="-1"/>

When a particular playlist has ended, and there are no others currently scheduled, it will default to the last playlist, even if that playlist’s repeat is set to false.

Here’s an example for our weekly service replays, and live sunday events:

<smil>
 <head>
 </head>
 <body>

  <stream name="playlist-high"></stream>
  <stream name="playlist-low"></stream>

  <playlist name="mon-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-17 07:45:00">
   <video src="mp4:traditions-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="mon-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-17 07:45:00">
   <video src="mp4:traditions-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="mon-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-17 09:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="mon-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-17 09:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="tue-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-18 12:45:00">
   <video src="mp4:praise-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="tue-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-18 12:45:00">
   <video src="mp4:praise-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="tue-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-18 14:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="tue-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-18 14:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="wed-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-19 21:45:00">
   <video src="mp4:praise-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="wed-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-19 21:45:00">
   <video src="mp4:praise-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="wed-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-19 23:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="wed-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-19 23:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="thu-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-20 03:15:00">
   <video src="mp4:traditions-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="thu-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-20 03:15:00">
   <video src="mp4:traditions-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="thu-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-20 05:00:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="thu-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-20 05:00:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="fri-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-21 07:45:00">
   <video src="mp4:traditions-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="fri-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-21 07:45:00">
   <video src="mp4:traditions-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="fri-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-21 09:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="fri-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-21 09:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sat-l" playOnStream="playlist-low" repeat="false" scheduled="2011-01-22 02:45:00">
   <video src="mp4:praise-l.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sat-h" playOnStream="playlist-high" repeat="false" scheduled="2011-01-22 02:45:00">
   <video src="mp4:praise-h.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sat-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-22 04:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sat-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-22 04:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sun-am-high" playOnStream="playlist-high" repeat="false" scheduled="2011-01-23 11:30:00">
   <video src="mobile-2" start="-2" length="6300"/>
  </playlist>

  <playlist name="sun-am-low" playOnStream="playlist-low" repeat="false" scheduled="2011-01-23 11:30:00">
   <video src="mobile-1" start="-2" length="6300"/>
  </playlist>

  <playlist name="sun-am-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-23 13:15:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sun-am-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-23 13:15:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sun-pm-high" playOnStream="playlist-high" repeat="false" scheduled="2011-01-23 17:45:00">
   <video src="mobile-2" start="-2" length="6300"/>
  </playlist>

  <playlist name="sun-pm-low" playOnStream="playlist-low" repeat="false" scheduled="2011-01-23 17:45:00">
   <video src="mobile-1" start="-2" length="6300"/>
  </playlist>

  <playlist name="sun-pm-loop-h" playOnStream="playlist-high" repeat="true" scheduled="2011-01-23 19:30:00">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="sun-pm-loop-l" playOnStream="playlist-low" repeat="true" scheduled="2011-01-23 19:30:00">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="default-high" playOnStream="playlist-high" repeat="true" scheduled="2011-01-01 00:00:01">
   <video src="mp4:1-16-Loop-H.mp4" start="0" length="-1"/>
  </playlist>

  <playlist name="default-low" playOnStream="playlist-low" repeat="true" scheduled="2011-01-01 00:00:01">
   <video src="mp4:1-16-Loop-L.mp4" start="0" length="-1"/>
  </playlist>

 </body>
</smil>

Video files can either be uploaded, or recorded on the server using a live-record application type.

Once your playlist is built, you’ll need to restart the Wowza service for it to read the new playlist in and schedule it internally.

Update(July 18, 2001) : I’ve added a post about my Excel playlist generator.

Simulated Live with Wowza and Apple HTTP Live Streaming

1

Last summer, we switched our primary Flash streaming over to 316 Networks partly because of the simulated live capability they offered, and partly for the Media Suite backend. We continued to use Wowza on EC2 for our mobile users, since the solution works very well. Unfortunately, simulated doesn’t work for our mobile users, who are limited to live.

We have 3 replays a week for each of our two web services: the traditional service from Sunday morning, and the praise service from Sunday night.

I should probably step back for a moment and explain what “Simulated Live” means. It’s a recorded event, but from a user standpoint, it behaves like a live event. There’s a set start time, and if you come in 20 minutes after the start of the event, you get the video 20 minutes in; there are no “trick play” DVR functions like fast-forward or rewind. This gives a shared experience for everyone who is watching, and also keeps us legit with the copyright restrictions, as our “live” events are considered extensions of the actual live event in the sanctuary. Simulated live is also known as “pseudostreaming”

Wowza doesn’t natively support pseudostreaming (although the Stream Class API does have some scheduling capability — see this post), so we needed some way of broadcasting recordings on a schedule. I could use the VT5 machine and the Scheduler to replay the recordings on a schedule, but the big downside is that it consumes local bandwidth, which is in short supply.

What I needed was a way of streaming the archive files (high and low bandwidth) that were created by the Kulabyte encoder during the live event. Ideally, since I already upload these to 316 for rebroadcast, I’d like to not have to upload it to two locations.

Enter the lovely open-source encoder, ffmpeg. My concern about using ffmpeg was that re-encoding an already encoded file had the potential of introducing compression artifacts and adding CPU load. I was very happy to find an obscure command-line setting that tells it to copy the input file’s audio and video codec directly. The only thing ffmpeg would be doing would be extracting the audio and video streams from the MPEG-4 container and stuffing them into a Flash container without molesting the actual streams at all. Added bonus: ffmpeg can also not only output to RTMP, but can take RTMP as an input as well.

Fortunately, Media Suite’s media bin makes videos available via direct RTMP and HTTP and helpfully provides the CDN URL for those files. Another method of storage would be to use Amazon S3 and get the files either via HTTP or Cloudfront RTMP.

Attempt #1: Installed ffmpeg on a local Ubuntu box via apt-get, no dice. It refused to connect to the RTMP server. After some research, I found that the version of ffmpeg on the Jaunty version of Ubuntu is 0.50, and seems to have some weird build options.

Attempt #2: I downloaded the ffmpeg 0.61 source, ran a quick configure/make/make install on it, and tried again. Success! I was taking an MP4 recording on a disk, and streaming to Wowza. I then changed the input from a local file to to the URL provided by 316, and weird stuff started happening. And then I realized that the URL had some GET parameters in it that left a question mark and two ampersands in the URL that I needed to escape before bash would parse it correctly. Once I fixed that, it started running happily, and I was seeing the stream on my iPod.

Attempt #3: I Downloaded the ffmpeg 0.61 source to my Wowza server on EC2 and crossed my fingers that the build would go off without a hitch. Success! I then transplanted the command line I used on my test box, tweaked the destination server to the local Wowza install, and fired it off. Success again!

Now that I’d proved the concept, it was simply a matter of putting that command into a cron job and waiting to see if it fired off. And then realizing that the server is in eastern time. And then realizing that I should probably correctly specify the path to ffmpeg (doh!). But once I got those silly details ironed out, off it went.

So now I have ffmpeg on my EC2 system, consuming virtually no CPU, pulling my archive files from 316 (only had to upload them once), streaming to Wowza on a scheduled basis, without chewing up T1 bandwidth at our main site.

Unfortunately, there’s a little bit of brain damage involved in pulling it from 316, because I’ll have to go change the filename in the cron job every week. Perhaps I’ll end up uploading it to S3 after all and just giving it a static name.

Here’s the commandline used:

/path_to/ffmpeg -i rtmp://rtmp.server/filename.mp4 -re -sameq -acodec copy -vcodec copy -f flv rtmp://localhost/live/stream

Commandline options used:

  • -i : specifies input. This can be either RTMP, HTTP, or a local file.
  • -re : near-realtime mode
  • -sameq : Keep quality settings
  • -acodec copy : send input audio stream unmolested to the output
  • -vcodec copy : send input video stream unmolested to the output
  • -f flv : Force output to FLV container

Anatomy of an online worship service

4

(or, How Amazon Cloudwatch helps manage Wowza server load)02-21-10-AM-AWS

This morning I woke up to two things: Beautiful Kansas City February weather (aka, an ice storm), and a voicemail from the Senior Pastor, asking if we had sufficient online capacity to support a larger-than-usual stream audience. Online worship streaming is a great option for these weather events that have been so common this winter (and not just in the KC area – we see increased online attendance when the weather gets foul elsewhere, like the DC storms of a few weeks ago).

My first indication that this was going to be a big event was Woopra showing 30 people on the web page half an hour before we start sending any kind of video (which is itself 75 minutes before we actually start the morning service). Usually there are two or three. Fifteen minutes after we started sending video, we were already cranking out 20-30 streams (again, we usually only have a small handful at this point).

02-21-10-AM-CPU

AWS CPU Usage

Most weeks, we run two Wowza repeaters pulling from a single origin server, which gives us plenty of capacity. I had to spin up a third repeater by the beginning of the pre-service music, a fourth about 10 minutes later, and a fifth after five more minutes. I set my threshold for spinning a new server at 75% CPU on the repeaters, as indicated by the AWS CloudWatch monitors. In the case of a heavy influx of viewers, this gives the new instance enough time to get up and running before the other repeaters hit 100% CPU.  Wowza tells me this is at about 180Mbit/sec on a small instance, which for us means around 300 streams. The CPU threshold of 75% works out to about 260 streams.

Unfortunately for our online worshipers, our web server was bogging down pretty hard at

Web Server CPU usage

Web Server CPU usage

the beginning of the service, where the two CPU cores were maxed out for about 15-20 minutes, which translated into slower page loads. The database server wasn’t sweating too hard, so I suspect this could have been helped with better PHP caching. Fortunately for me, this had the effect of slowing down the rate of incoming streams, which allowed me to get new repeaters going before the existing ones started choking.

You can see in the graph where we added new repeaters, and how fast they ramped up. It also shows how incredibly well Wowza’s built-in load balancing works. We eventually leveled out at a little over 1100 streams, which meant our EC2 instances were cranking out 600-700 Mbps for nearly an hour:

AWS Network Usage

AWS Network Usage

Meanwhile, this is what we were seeing on Woopra (note the fortunate souls escaping the ice storm in Aruba and the Cayman Islands!):

2-21-10-AM

Next step is to define rules in Cloudwatch for automatically scaling. For that to work, I’m going to need to build my own Wowza AMI, since the current method of starting repeaters involves sending the instance a startup package from the client. I’ll need to build this configuration into the server for CloudWatch scaling to work properly.

JW Player 5.0 and Wowza Load Balancing

2

Longtail recently released JW Player 5.0, but it had a bug that prevented it from being used with a Wowza load balance setup. It would catch the redirect and show the first few frames and then start buffering without end.

I just got the new 764 build and am happy to report that it works quite nicely now.

Live Streaming on a Budget: Post Roundup

5

Since there’s been a flurry of interest lately on my series of posts on live church streaming, here’s an index to the entire set of posts:

Tangentially Related:

For the benefit of the less technically inclined, I’ve moved scripts and code to their own section and updated posts that contained the code with links to the appropriate page.

 

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